SportsTravel

Colo Springs Weidner Field Rendering

Posted On: July 21, 2021 By : Matt Traub


ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1e+009
cameraFarRange (float): 1000
cameraFov (float): 59.327
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{0.669806, -0.0988476, 0.73577, 540.782}, {0.742433, 0.0814224, -0.664781, -520.936}, {0.0123809, 0.991766, 0.129263, 147.723}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 3499, 1782]
displayWindow (box2i): [0, 0, 3499, 1782]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”

=Channels=
A (half)
B (half)
G (half)
R (half)

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